CGAL 6.3 - 2D and 3D Linear Geometry Kernel
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Functions

template<typename Kernel>
Angle CGAL::angle (const CGAL::Vector_2< Kernel > &u, const CGAL::Vector_2< Kernel > &v)
 returns CGAL::OBTUSE, CGAL::RIGHT or CGAL::ACUTE depending on the angle formed by the two vectors u and v.
template<typename Kernel>
Angle CGAL::angle (const CGAL::Point_2< Kernel > &p, const CGAL::Point_2< Kernel > &q, const CGAL::Point_2< Kernel > &r)
 returns CGAL::OBTUSE, CGAL::RIGHT or CGAL::ACUTE depending on the angle formed by the three points p, q, r (q being the vertex of the angle).
template<typename Kernel>
Angle CGAL::angle (const CGAL::Point_2< Kernel > &p, const CGAL::Point_2< Kernel > &q, const CGAL::Point_2< Kernel > &r, const CGAL::Point_2< Kernel > &s)
 returns CGAL::OBTUSE, CGAL::RIGHT or CGAL::ACUTE depending on the angle formed by the two vectors pq, rs.
template<typename Kernel>
Angle CGAL::angle (const CGAL::Vector_3< Kernel > &u, const CGAL::Vector_3< Kernel > &v)
 returns CGAL::OBTUSE, CGAL::RIGHT or CGAL::ACUTE depending on the angle formed by the two vectors u and v.
template<typename Kernel>
Angle CGAL::angle (const CGAL::Point_3< Kernel > &p, const CGAL::Point_3< Kernel > &q, const CGAL::Point_3< Kernel > &r)
 returns CGAL::OBTUSE, CGAL::RIGHT or CGAL::ACUTE depending on the angle formed by the three points p, q, r (q being the vertex of the angle).
template<typename Kernel>
Angle CGAL::angle (const CGAL::Point_3< Kernel > &p, const CGAL::Point_3< Kernel > &q, const CGAL::Point_3< Kernel > &r, const CGAL::Point_3< Kernel > &s)
 returns CGAL::OBTUSE, CGAL::RIGHT or CGAL::ACUTE depending on the angle formed by the two vectors pq, rs.
template<typename Kernel>
Angle CGAL::angle (const CGAL::Point_3< Kernel > &p, const CGAL::Point_3< Kernel > &q, const CGAL::Point_3< Kernel > &r, const CGAL::Vector_3< Kernel > &v)
 returns CGAL::OBTUSE, CGAL::RIGHT or CGAL::ACUTE depending on the angle formed by the normal of the triangle pqr and the vector v.

Function Documentation

◆ angle() [1/3]

template<typename Kernel>
Angle CGAL::angle ( const CGAL::Point_2< Kernel > & p,
const CGAL::Point_2< Kernel > & q,
const CGAL::Point_2< Kernel > & r )

#include <CGAL/Kernel/global_functions.h>

returns CGAL::OBTUSE, CGAL::RIGHT or CGAL::ACUTE depending on the angle formed by the three points p, q, r (q being the vertex of the angle).

The returned value is the same as angle(p - q, r - q).

◆ angle() [2/3]

template<typename Kernel>
Angle CGAL::angle ( const CGAL::Point_2< Kernel > & p,
const CGAL::Point_2< Kernel > & q,
const CGAL::Point_2< Kernel > & r,
const CGAL::Point_2< Kernel > & s )

#include <CGAL/Kernel/global_functions.h>

returns CGAL::OBTUSE, CGAL::RIGHT or CGAL::ACUTE depending on the angle formed by the two vectors pq, rs.

The returned value is the same as angle(q - p, s - r).

◆ angle() [3/3]

template<typename Kernel>
Angle CGAL::angle ( const CGAL::Point_3< Kernel > & p,
const CGAL::Point_3< Kernel > & q,
const CGAL::Point_3< Kernel > & r,
const CGAL::Point_3< Kernel > & s )

#include <CGAL/Kernel/global_functions.h>

returns CGAL::OBTUSE, CGAL::RIGHT or CGAL::ACUTE depending on the angle formed by the two vectors pq, rs.

The returned value is the same as angle(q - p, s - r).