CGAL 6.1 - Quadtrees, Octrees, and Orthtrees
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Orthtree/octree_build_from_point_vector.cpp
#include <iostream>
#include <CGAL/Simple_cartesian.h>
#include <CGAL/Octree.h>
// Type Declarations
using Point = Kernel::Point_3;
using Point_vector = std::vector<Point>;
int main() {
// Here, our point set is a vector
Point_vector points;
// Add a few points to the vector
points.emplace_back(1, 1, 1);
points.emplace_back(2, 1, -11);
points.emplace_back(2, 1, 1);
points.emplace_back(1, -2, 1);
points.emplace_back(1, 1, 1);
points.emplace_back(-1, 1, 1);
// Create an octree from the points
Octree octree(points);
// Build the octree
octree.refine(10, 1);
// Print out the tree
std::cout << octree;
return EXIT_SUCCESS;
}
A data structure using an axis-aligned hyperrectangle decomposition of dD space for efficient access ...
Definition: Orthtree.h:117