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CGAL 6.2 - Geometric Object Generators
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#include <CGAL/point_generators_3.h>
The class Random_points_in_cube_3 is an input iterator creating points uniformly distributed in a half-open cube.
The default Creator is Creator_uniform_3<Kernel_traits<Point_3>::Kernel::RT,Point_3>.
InputIterator PointGenerator CGAL::Random_points_in_square_2<Point_2, Creator> CGAL::Random_points_in_sphere_3<Point_3, Creator> CGAL::Random_points_in_triangle_3<Point_3, Creator> CGAL::Random_points_in_tetrahedron_3<Point_3, Creator> CGAL::Random_points_on_sphere_3<Point_3, Creator> Types | |
| typedef std::input_iterator_tag | iterator_category |
| typedef Point_3 | value_type |
| typedef std::ptrdiff_t | difference_type |
| typedef const Point_3 * | pointer |
| typedef const Point_3 & | reference |
| Random_points_in_cube_3 (double a, Random &rnd=get_default_random()) | |
Creates an input iterator g generating points of type Point_3 uniformly distributed in the half-open cube with side length \( 2 a\), centered at the origin, i.e. \( \forall p = *g: -a \le p.x(),p.y(),p.z() < a\) . | |
| CGAL::Random_points_in_cube_3< Point_3, Creator >::Random_points_in_cube_3 | ( | double | a, |
| Random & | rnd = get_default_random() |
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Creates an input iterator g generating points of type Point_3 uniformly distributed in the half-open cube with side length \( 2 a\), centered at the origin, i.e. \( \forall p = *g: -a \le p.x(),p.y(),p.z() < a\) .
Three random numbers are needed from rnd for each point.