The base vertex of a regular triangulation must be a model of the concept RegularTriangulationVertexBase_3, which refines the concept TriangulationDSVertexBase_3 by adding a geometric point member.
- Refines
TriangulationDSVertexBase_3
- Has models
CGAL::Regular_triangulation_vertex_base_3
- See also
RegularTriangulationCellBase_3
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| RegularTriangulationVertexBase_3 (const Point &p) |
| | Constructs a vertex whose geometric embedding is point p.
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| RegularTriangulationVertexBase_3 (const Point &p, Cell_handle c) |
| | Constructs a vertex embedding the point p and pointing to cell c.
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Point | point () const |
| | Returns the point.
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void | set_point (Point p) |
| | Sets the point.
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istream & | operator>> (istream &is, RegularTriangulationVertexBase_3 &v) |
| | Inputs the non-combinatorial information given by the vertex: the point and other possible information.
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ostream & | operator<< (ostream &os, const RegularTriangulationVertexBase_3 &v) |
| | Outputs the non-combinatorial information given by the vertex: the point and other possible information.
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