CGAL 6.1 - Geometric Object Generators
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CGAL::Random_points_in_cube_3< Point_3, Creator > Class Template Reference

#include <CGAL/point_generators_3.h>

Definition

template<typename Point_3, typename Creator>
class CGAL::Random_points_in_cube_3< Point_3, Creator >

The class Random_points_in_cube_3 is an input iterator creating points uniformly distributed in a half-open cube.

The default Creator is Creator_uniform_3<Kernel_traits<Point_3>::Kernel::RT,Point_3>.

Is model of
InputIterator
PointGenerator
See also
CGAL::Random_points_in_square_2<Point_2, Creator>
CGAL::Random_points_in_sphere_3<Point_3, Creator>
CGAL::Random_points_in_triangle_3<Point_3, Creator>
CGAL::Random_points_in_tetrahedron_3<Point_3, Creator>
CGAL::Random_points_on_sphere_3<Point_3, Creator>

Types

typedef std::input_iterator_tag iterator_category
 
typedef Point_3 value_type
 
typedef std::ptrdiff_t difference_type
 
typedef const Point_3pointer
 
typedef const Point_3reference
 
 Random_points_in_cube_3 (double a, Random &rnd=get_default_random())
 Creates an input iterator g generating points of type Point_3 uniformly distributed in the half-open cube with side length \( 2 a\), centered at the origin, i.e. \( \forall p = *g: -a \le p.x(),p.y(),p.z() < a\) .
 

Constructor & Destructor Documentation

◆ Random_points_in_cube_3()

template<typename Point_3 , typename Creator >
CGAL::Random_points_in_cube_3< Point_3, Creator >::Random_points_in_cube_3 ( double  a,
Random rnd = get_default_random() 
)

Creates an input iterator g generating points of type Point_3 uniformly distributed in the half-open cube with side length \( 2 a\), centered at the origin, i.e. \( \forall p = *g: -a \le p.x(),p.y(),p.z() < a\) .

Three random numbers are needed from rnd for each point.