CGAL 6.1 - 2D Straight Skeleton and Polygon Offsetting
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The concept StraightSkeletonBuilder_2_Visitor
describes the requirements of the visitor class required by the algorithm class CGAL::Straight_skeleton_builder_2
in its third template parameter.
Types | |
typedef unspecified_type | Halfedge_const_handle |
A constant handle to a straight skeleton halfedge. | |
typedef unspecified_type | Vertex_const_handle |
A constant handle to a straight skeleton vertex. | |
Operations | |
void | on_contour_edge_entered (const Halfedge_const_handle &) const |
Called for each contour halfedge added to the skeleton). | |
void | on_initialization_started (std::size_t number_of_vertices) const |
Called before the initialization stage (when initial events are discovered) is started. | |
void | on_initial_events_collected (const Vertex_const_handle &v, bool is_reflex, bool is_degenerate) const |
Called after the initial events involving the contour vertex v have been discovered. | |
void | on_edge_event_created (const Vertex_const_handle &node0, const Vertex_const_handle &node1) const |
Called after an edge event for nodes node0 and node1 has been discovered and put on the queue for later processing. | |
void | on_split_event_created (const Vertex_const_handle &node) const |
Called after a slipt event for node node has been discovered and put on the queue for later processing. | |
void | on_pseudo_split_event_created (const Vertex_const_handle &node0, const Vertex_const_handle &node1) const |
Called after a pseudo slipt event for nodes node0 and node1 has been discovered and put on the queue for later processing. | |
void | on_initialization_finished () const |
Called after all initial events have been discovered. | |
void | on_propagation_started () const |
Called before the propagation stage (when events are popped off the queue and processed) is started. | |
void | on_anihiliation_event_processed (const Vertex_const_handle &node0, const Vertex_const_handle &node1) const |
Called after an annihilation event for nodes node0 and node1 has been processed. | |
void | on_edge_event_processed (const Vertex_const_handle &seed0, const Vertex_const_handle &seed1, const Vertex_const_handle &newnode) const |
Called after an edge for nodes seed0 and seed1 has been processed. | |
void | on_split_event_processed (const Vertex_const_handle &seed, const Vertex_const_handle &newnode0, const Vertex_const_handle &newnode1) const |
Called after a split event for node seed has been processed. | |
void | on_pseudo_split_event_processed (const Vertex_const_handle &seed0, const Vertex_const_handle &seed1, const Vertex_const_handle &newnode0, const Vertex_const_handle &newnode1) const |
Called after a pseudo split event for nodes seed0 and seed1 has been processed. | |
void | on_vertex_processed (const Vertex_const_handle &v) const |
Called after vertex v has been marked as already processed. | |
void | on_propagation_finished () const |
Called after all events have been processed. | |
void | on_cleanup_started () const |
Called when the skeleton clean up (when multiple nodes are merged) is started. | |
void | on_cleanup_finished () const |
Called when clean up finished. | |
void | on_algorithm_finished (bool finished_ok) const |
Called when the algorithm terminated. | |
void | on_error (char const *msg) const |
Called whenever an error was detected. | |
void StraightSkeletonBuilder_2_Visitor::on_algorithm_finished | ( | bool | finished_ok | ) | const |
Called when the algorithm terminated.
finished_ok
is false if it terminated before completion or the resulting skeleton was found to be invalid.
void StraightSkeletonBuilder_2_Visitor::on_anihiliation_event_processed | ( | const Vertex_const_handle & | node0, |
const Vertex_const_handle & | node1 | ||
) | const |
Called after an annihilation event for nodes node0
and node1
has been processed.
A new skeleton edge between these nodes has been added.
void StraightSkeletonBuilder_2_Visitor::on_edge_event_processed | ( | const Vertex_const_handle & | seed0, |
const Vertex_const_handle & | seed1, | ||
const Vertex_const_handle & | newnode | ||
) | const |
Called after an edge for nodes seed0
and seed1
has been processed.
Skeleton vertex newnode
and edges from node0
to newnode
and node1
to newnode
has been added.
void StraightSkeletonBuilder_2_Visitor::on_error | ( | char const * | msg | ) | const |
Called whenever an error was detected.
msg
is whatever error message accompanies the error. This pointer can be null
.
void StraightSkeletonBuilder_2_Visitor::on_pseudo_split_event_processed | ( | const Vertex_const_handle & | seed0, |
const Vertex_const_handle & | seed1, | ||
const Vertex_const_handle & | newnode0, | ||
const Vertex_const_handle & | newnode1 | ||
) | const |
Called after a pseudo split event for nodes seed0
and seed1
has been processed.
Skeleton vertices newnode0
and newnode1
have been added. Skeleton edges from seed0
to newnode0
and seed1
to newnode1
has been added.
void StraightSkeletonBuilder_2_Visitor::on_split_event_processed | ( | const Vertex_const_handle & | seed, |
const Vertex_const_handle & | newnode0, | ||
const Vertex_const_handle & | newnode1 | ||
) | const |
Called after a split event for node seed
has been processed.
Skeleton vertices newnode0
and newnode1
have been added. An skeleton edge from seed
to newnode0
has been added. In the final skeleton, newnode1
is removed and only newnode0
remains.