CGAL 6.1 - 2D Straight Skeleton and Polygon Offsetting
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The following classes are the main classes of this package.

Classes

class  CGAL::Polygon_offset_builder_2< StraightSkeleton_, Traits_, Container_ >
 The class Polygon_offset_builder_2 encapsulates the construction of inward offset contours of a 2D simple polygon with holes. More...
 
class  CGAL::Polygon_offset_builder_traits_2< Kernel >
 
class  CGAL::Straight_skeleton_2< Traits >
 The class Straight_skeleton_2 provides a model for the StraightSkeleton_2 concept which is the class type used to represent a straight skeleton. More...
 
struct  CGAL::Dummy_straight_skeleton_builder_2_visitor< Ss >
 The class Dummy_straight_skeleton_builder_2_visitor provides a model for the concept StraightSkeletonBuilder_2_Visitor, which is the visitor type required by the Straight_skeleton_builder_2 algorithm class. More...
 
class  CGAL::Straight_skeleton_builder_2< Traits_, StraightSkeleton_, Visitor_ >
 The class Straight_skeleton_builder_2 encapsulates the construction of the 2D straight skeleton in the interior of a polygon with holes. More...
 
class  CGAL::Straight_skeleton_builder_traits_2< Kernel >
 
class  CGAL::Trisegment_2< K, Segment >
 A straight skeleton event is the simultaneous collision of three offsetted oriented straight line segments e0*,e1*,e2* (e* denotes an offsetted edge). More...