- Refines
TriangulationDSVertexBase_2
The concept TriangulationOnSphereVertexBase_2
describes the requirements for the vertex base class of a triangulation data structure to be plugged in a triangulation on the sphere. It refines the concept TriangulationDSVertexBase_2
, adding geometric information: the vertex base of a triangulation stores a point.
- Has models
CGAL::Triangulation_on_sphere_vertex_base_2<Traits,Vb>
- See also
TriangulationDataStructure_2
-
TriangulationOnSphereFaceBase_2
|
Point | point () const |
| returns the point.
|
|
|
void | set_point (Point p) |
| sets the point.
|
|
std::istream & | operator>> (std::istream &is, TriangulationOnSphereVertexBase_2 &v) |
| inputs the non-combinatorial information given by the vertex: the point and other possible information.
|
|
std::ostream & | operator<< (std::ostream &os, const TriangulationOnSphereVertexBase_2 &v) |
| outputs the non combinatorial operation given by the vertex: the point and other possible information.
|
|
◆ TriangulationOnSphereVertexBase_2()
TriangulationOnSphereVertexBase_2::TriangulationOnSphereVertexBase_2 |
( |
Point |
p, |
|
|
Face_handle |
f |
|
) |
| |
constructs a vertex whose geometric embedding is the point p
and pointing to face f
.
Face_handle
is the type defined the triangulation data structure used in the Delaunay triangulation on the sphere.