CGAL 6.1 - 2D Triangulations on the Sphere
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#include <CGAL/Triangulation_on_sphere_2.h>
Inherited by CGAL::Delaunay_triangulation_on_sphere_2< Traits, TDS >.
The class Triangulation_on_sphere_2
is the basic class designed to represent a triangulation of a point set on a sphere: its vertices coincide with the points of the set.
CGAL::Delaunay_triangulation_on_sphere_2
for such purposes.This triangulation class is very similar to CGAL::Triangulation_2
as both classes represent triangulations of a 2-manifold domain without boundary. A significant difference is that in the case of Euclidean 2D triangulation, it is necessary to introduce so-called infinite faces to complete the convex hull into an actual 2-manifold without boundary that the triangulation data structure can represent. This is not necessary for triangulations on the sphere, which are already perfectly adapted to the triangulation data structure.
There is an exception to the previous statement: in the degenerate configuration where all points lie on the same hemisphere, the triangulation has a border. Internally, the triangulation data structure must however remain a 2-manifold at all time, and to ensure this property, fictitious faces called ghost faces are added. We call faces that are not ghost faces solid faces, and edges of such faces solid edges.
Traits | is the geometric traits; it must be a model of the concept TriangulationOnSphereTraits_2 . |
TDS | is the triangulation data structure; it must be a model of the concept TriangulationDataStructure_2 , whose vertex base must be a model of TriangulationOnSphereVertexBase_2 and whose face base must be a model of TriangulationOnSphereFaceBase_2 . By default, the triangulation data structure is instantiated by Triangulation_data_structure_2<Triangulation_on_sphere_vertex_base_2<Gt>, Triangulation_on_sphere_face_base_2<Gt> > . |
CGAL::Delaunay_triangulation_on_sphere_2<Traits, TDS>
Queries | |
The class It also provides methods to locate a point with respect to a given face of the triangulation. | |
enum | Locate_type { VERTEX =0 , EDGE , FACE , OUTSIDE_CONVEX_HULL , OUTSIDE_AFFINE_HULL , NOT_ON_SPHERE , TOO_CLOSE } |
specifies which case occurs when locating a query point in the triangulation. More... | |
Face_handle | locate (const Point &query, Face_handle f=Face_handle()) const |
locates the point query in the triangulation, and returns information on this location. | |
Face_handle | locate (const Point &query, Locate_type <, int &li, Face_handle h=Face_handle()) const |
Same as above. | |
Handles, Iterators, and Circulators | |
The vertices and faces of the triangulation are accessed through handles, iterators and circulators. The handles are models of the concept The edges of the triangulation can also be visited through iterators and circulators, the edge circulators and iterators are also bidirectional and non mutable. | |
typedef TDS::Vertex_handle | Vertex_handle |
Handle to a vertex. | |
typedef TDS::Face_handle | Face_handle |
Handle to a face. | |
typedef TDS::Vertex_iterator | Vertices_iterator |
Iterator over all vertices. | |
typedef Iterator_range< unspecified_type > | Vertex_handles |
Range type for iterating over all vertices, with a nested type iterator that has as value type Vertex_handle . | |
typedef TDS::Edge_iterator | All_edges_iterator |
Iterator over all edges. | |
typedef Iterator_range< All_edges_iterator > | All_edges |
Range type for iterating over all edges (including non-solid ones). | |
typedef TDS::Face_iterator | All_faces_iterator |
Iterator over all faces. | |
typedef Iterator_range< All_faces_iterator > | All_face_handles |
Range type for iterating over all faces (including ghost faces), with a nested type iterator that has as value type Face_handle . | |
typedef unspecified_type | Solid_edges_iterator |
Iterator over all solid edges. | |
typedef Iterator_range< Solid_edges_iterator > | Solid_edges |
Range type for iterating over all solid edges. | |
typedef unspecified_type | Solid_faces_iterator |
Iterator over all solid faces. | |
typedef Iterator_range< unspecified_type > | Solid_face_handles |
Range type for iterating over solid faces, with a nested type iterator that has as value type Face_handle . | |
typedef unspecified_type | Vertex_circulator |
Circulator over all vertices incident to a given vertex. | |
typedef unspecified_type | Edge_circulator |
Circulator over all edges incident to a given vertex. | |
typedef unspecified_type | Face_circulator |
Circulator over all faces incident to a given vertex. | |
typedef unspecified_type | Point_iterator |
Iterator over the points corresponding the vertices of the triangulation. | |
typedef Iterator_range< Point_iterator > | Points |
Range type for iterating over the points of the finite vertices. | |
Creation | |
Triangulation_on_sphere_2 (const Traits >=Traits()) | |
constructs an empty triangulation. | |
Triangulation_on_sphere_2 (const Point_3 &c, const FT r) | |
constructs an empty triangulation and sets the center and radius to c and r respectively. | |
Triangulation_on_sphere_2 (const Triangulation_on_sphere_2 &tr) | |
Copy constructor. | |
Triangulation_on_sphere_2 & | operator= (Triangulation_on_sphere_2< Traits, TDS > tr) |
Assignment operator. | |
void | swap (Triangulation_on_sphere_2 &tr) |
The triangulations tr and *this are swapped. | |
void | clear () |
deletes all faces and vertices, resulting in an empty triangulation. | |
Ghost Predicates | |
bool | is_ghost (const Face_handle f) const |
returns true if f is a ghost face, and false otherwise. | |
bool | is_ghost (const Edge &e) const |
returns true if e is a ghost edge, that is if both its incident faces are ghost faces, and false otherwise. | |
Modifying the domain | |
The following functions can be used to modify the geometry of the spherical domain.
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void | set_center (const Point_3 &c) |
void | set_radius (const FT radius) |
void | set_center_and_radius (const Point_3 &c, const FT radius) |
Access Functions | |
int | dimension () const |
returns: | |
const Geom_traits & | geom_traits () const |
returns a const reference to the triangulation traits object. | |
const Triangulation_data_structure & | tds () const |
returns a const reference to the triangulation data structure. | |
size_type | number_of_vertices () const |
returns the number of vertices. | |
size_type | number_of_faces () const |
returns the number of faces. | |
size_type | number_of_ghost_faces () const |
returns the number of ghost faces. | |
size_type | number_of_solid_faces () const |
returns the number of solid faces. | |
Geometric Access Functions | |
const Point & | point (const Vertex_handle v) |
returns the geometric position of the vertex v . | |
const Point & | point (const Face_handle f, const int i) |
returns the geometric position of the i -th vertex of the face f . | |
Segment_3 | segment (const Edge &e) const |
returns the 3D line segment formed by the vertices of the edge e . | |
Segment_3 | segment (const Face_handle f, int i) const |
returns the 3D line segment formed by the vertices of the edge (f, i) . | |
Arc_on_sphere_2 | segment_on_sphere (const Edge &e) const |
returns the great circle arc formed by the vertices of the edge e . | |
Arc_on_sphere_2 | segment_on_sphere (const Face_handle f, int i) const |
returns the great circle arc formed by the vertices of the edge (f, i) . | |
Triangle_3 | triangle (const Face_handle f) const |
returns the 3D triangle formed by the three vertices of the face f . | |
All Face, Edge and Vertex Iterators | |
The following iterators allow respectively to visit all faces, edges and vertices of the triangulation. These iterators are non mutable, bidirectional and their value types are respectively | |
Vertices_iterator | vertices_begin () const |
Starts at an arbitrary vertex. | |
Vertices_iterator | vertices_end () const |
Past-the-end iterator. | |
Vertex_handles | vertex_handles () const |
returns a range of iterators over all vertices. | |
All_edges_iterator | all_edges_begin () const |
Starts at an arbitrary edge. | |
All_edges_iterator | all_edges_end () const |
Past-the-end iterator. | |
All_edges | all_edges () const |
returns a range of iterators over all edges. | |
All_faces_iterator | all_faces_begin () const |
Starts at an arbitrary face. | |
All_faces_iterator | all_faces_end () const |
Past-the-end iterator. | |
All_face_handles | all_face_handles () const |
returns a range of iterators over all faces. | |
Solid_faces_iterator | solid_faces_begin () const |
Starts at an arbitrary face. | |
Solid_faces_iterator | solid_faces_end () const |
Past-the-end iterator. | |
Solid_face_handles | solid_face_handles () const |
returns a range of iterators over all solid faces. | |
Solid_edges_iterator | solid_edges_begin () const |
Starts at an arbitrary face. | |
Solid_edges_iterator | solid_edges_end () const |
Past-the-end iterator. | |
Solid_edges | solid_edges () const |
returns a range of iterators over all solid edges. | |
Points | points () const |
returns a range of iterators over all the points of the triangulations. | |
Face, Edge and Vertex Circulators | |
The triangulation also provides circulators that allows to visit respectively all faces or edges incident to a given vertex or all vertices adjacent to a given vertex. These circulators are non-mutable and bidirectional. The | |
Vertex_circulator | adjacent_vertices (Vertex_handle v) const |
Starts at an arbitrary vertex adjacent to the vertex v . | |
Vertex_circulator | adjacent_vertices (Vertex_handle v, Face_handle f) |
Starts at the first vertex of f adjacent to v in counterclockwise order around v . | |
Edge_circulator | incident_edges (Vertex_handle v) const |
Starts at an arbitrary edge incident to the vertex v . | |
Edge_circulator | incident_edges (Vertex_handle v, Face_handle f) const |
Starts at the first edge of f incident to v , in counterclockwise order around v . | |
Face_circulator | incident_faces (Vertex_handle v) const |
Starts at an arbitrary face incident to the vertex v . | |
Face_circulator | incident_faces (Vertex_handle v, Face_handle f) const |
Starts at face f . | |
Combinatorial Predicates | |
The class | |
bool | is_edge (Vertex_handle va, Vertex_handle vb) |
returns true if there exists an edge (ghost or solid) having va and vb as vertices. | |
bool | is_edge (Vertex_handle va, Vertex_handle vb, Face_handle &fr, int &i) |
returns true if there exists an edge (ghost or solid) having va and vb as vertices. | |
bool | is_face (Vertex_handle v1, Vertex_handle v2, Vertex_handle v3) |
returns true if there exists a face (ghost or solid) having v1 , v2 and v3 as vertices. | |
bool | is_face (Vertex_handle v1, Vertex_handle v2, Vertex_handle v3, Face_handle &fr) |
returns true if there exists a face (ghost or solid) having v1 , v2 and v3 as vertices. | |
Miscellaneous | |
bool | is_valid (bool verbose=false, int level=0) const |
tests the validity of the triangulation as a Triangulation_on_sphere_2 . | |
Additional Inherited Members | |
Public Member Functions inherited from CGAL::Triangulation_cw_ccw_2 | |
Triangulation_cw_ccw_2 () | |
int | ccw (const int i) const |
int | cw (const int i) const |
enum CGAL::Triangulation_on_sphere_2::Locate_type |
specifies which case occurs when locating a query point in the triangulation.
Enumerator | |
---|---|
VERTEX | when the point coincides with a vertex of the triangulation |
EDGE | when the point is in the relative interior of an edge |
FACE | when the point is in the interior of a face |
OUTSIDE_CONVEX_HULL | when the point is on the same 3D plane as the existing vertices, but not on an existing edge |
OUTSIDE_AFFINE_HULL | when the insertion of the point would increase the dimension of the triangulation. |
NOT_ON_SPHERE | when the point is not on the sphere |
TOO_CLOSE | when the point is too close to a vertex of the triangulation (see |
CGAL::Triangulation_on_sphere_2< Traits, TDS >::Triangulation_on_sphere_2 | ( | const Traits & | gt = Traits() | ) |
constructs an empty triangulation.
gt
is passed) or must be set after the construction, using the function set_center_and_radius()
. CGAL::Triangulation_on_sphere_2< Traits, TDS >::Triangulation_on_sphere_2 | ( | const Triangulation_on_sphere_2< Traits, TDS > & | tr | ) |
Copy constructor.
All the vertices and faces are duplicated. After the copy, *this
and tr
refer to different triangulations: if tr
is modified, *this
is not.
Vertex_circulator CGAL::Triangulation_on_sphere_2< Traits, TDS >::adjacent_vertices | ( | Vertex_handle | v, |
Face_handle | f | ||
) |
Starts at the first vertex of f
adjacent to v
in counterclockwise order around v
.
f
is incident to the vertex v
. All_face_handles CGAL::Triangulation_on_sphere_2< Traits, TDS >::all_face_handles | ( | ) | const |
returns a range of iterators over all faces.
All_faces_iterator
is Face
, the value type of All_face_handles::iterator
is Face_handle
. int CGAL::Triangulation_on_sphere_2< Traits, TDS >::dimension | ( | ) | const |
returns:
-2
if the triangulation is empty-1
if the triangulation contains a single vertex0
if the triangulation contains exactly two vertices1
if the triangulation contains three (or more) coplanar vertices2
if the triangulation contains at least four non-coplanar verticesNote that a triangulation of dimension 1
is just a polygon drawn on a circle. The polygon is not triangulated itself. Thus the triangulation of dimension one consists of one polygon and has no faces.
Edge_circulator CGAL::Triangulation_on_sphere_2< Traits, TDS >::incident_edges | ( | Vertex_handle | v, |
Face_handle | f | ||
) | const |
Starts at the first edge of f
incident to v
, in counterclockwise order around v
.
f
is incident to the vertex v
. Face_circulator CGAL::Triangulation_on_sphere_2< Traits, TDS >::incident_faces | ( | Vertex_handle | v | ) | const |
Starts at an arbitrary face incident to the vertex v
.
Note that this may contain ghost faces.
Face_circulator CGAL::Triangulation_on_sphere_2< Traits, TDS >::incident_faces | ( | Vertex_handle | v, |
Face_handle | f | ||
) | const |
Starts at face f
.
f
is incident to the vertex v
. bool CGAL::Triangulation_on_sphere_2< Traits, TDS >::is_edge | ( | Vertex_handle | va, |
Vertex_handle | vb, | ||
Face_handle & | fr, | ||
int & | i | ||
) |
returns true
if there exists an edge (ghost or solid) having va
and vb
as vertices.
If true
is returned, the edge with vertices va
and vb
is the edge e=(fr,i)
where fr
is a handle to the face incident to e
and on the right side of e
oriented from va
to vb
.
bool CGAL::Triangulation_on_sphere_2< Traits, TDS >::is_face | ( | Vertex_handle | v1, |
Vertex_handle | v2, | ||
Vertex_handle | v3, | ||
Face_handle & | fr | ||
) |
returns true
if there exists a face (ghost or solid) having v1
, v2
and v3
as vertices.
If true
is returned, fr
is a handle to the face with v1
, v2
and v3
as vertices.
bool CGAL::Triangulation_on_sphere_2< Traits, TDS >::is_ghost | ( | const Edge & | e | ) | const |
returns true
if e
is a ghost edge, that is if both its incident faces are ghost faces, and false
otherwise.
dimension() == 2
bool CGAL::Triangulation_on_sphere_2< Traits, TDS >::is_ghost | ( | const Face_handle | f | ) | const |
returns true
if f
is a ghost face, and false
otherwise.
dimension() == 2
bool CGAL::Triangulation_on_sphere_2< Traits, TDS >::is_valid | ( | bool | verbose = false , |
int | level = 0 |
||
) | const |
tests the validity of the triangulation as a Triangulation_on_sphere_2
.
This function tests the validity of the underlying data structure (using the function TriangulationDataStructure_2::is_valid()
), and the validity of the triangulation itself (consistency between the dimension and the number of simplices, face orientation checks, etc.).
This method is mainly useful for debugging Delaunay triangulation algorithms.
Face_handle CGAL::Triangulation_on_sphere_2< Traits, TDS >::locate | ( | const Point & | query, |
Face_handle | f = Face_handle() |
||
) | const |
locates the point query
in the triangulation, and returns information on this location.
If the point is (according to the traits) not on the sphere or is too close to an existing vertex, or if the dimension of the triangulation is not 2, or if the point is outside the affine hull, then the returned Face_handle
is nullptr
.
Otherwise, a face intersected by the ray spawned from the center of the sphere and passing through the point is returned.
The optional Face_handle
argument, if provided, is used as a hint of where the locate process should start its search.
Face_handle CGAL::Triangulation_on_sphere_2< Traits, TDS >::locate | ( | const Point & | query, |
Locate_type & | lt, | ||
int & | li, | ||
Face_handle | h = Face_handle() |
||
) | const |
Same as above.
Additionally, the parameters lt
and li
describe where the query point is located. The variable lt
is set to the locate type of the query. If lt==VERTEX
, the variable li
is set to the index of the vertex, and if lt==EDGE
li
is set to the index of the vertex opposite to the edge. Note that li
has no meaning when the query type is FACE
, OUTSIDE_CONVEX_HULL
, or OUTSIDE_AFFINE_HULL
.
size_type CGAL::Triangulation_on_sphere_2< Traits, TDS >::number_of_faces | ( | ) | const |
returns the number of faces.
Note that this includes ghost faces.
Triangulation_on_sphere_2 & CGAL::Triangulation_on_sphere_2< Traits, TDS >::operator= | ( | Triangulation_on_sphere_2< Traits, TDS > | tr | ) |
Assignment operator.
This performs a deep copy of the triangulation, duplicating both vertices and faces.
Segment_3 CGAL::Triangulation_on_sphere_2< Traits, TDS >::segment | ( | const Edge & | e | ) | const |
returns the 3D line segment formed by the vertices of the edge e
.
t.dimension()
\( \geq1\). Segment_3 CGAL::Triangulation_on_sphere_2< Traits, TDS >::segment | ( | const Face_handle | f, |
int | i | ||
) | const |
returns the 3D line segment formed by the vertices of the edge (f, i)
.
t.dimension()
\( \geq1\). Arc_on_sphere_2 CGAL::Triangulation_on_sphere_2< Traits, TDS >::segment_on_sphere | ( | const Edge & | e | ) | const |
returns the great circle arc formed by the vertices of the edge e
.
t.dimension()
\( \geq1\). Arc_on_sphere_2 CGAL::Triangulation_on_sphere_2< Traits, TDS >::segment_on_sphere | ( | const Face_handle | f, |
int | i | ||
) | const |
returns the great circle arc formed by the vertices of the edge (f, i)
.
t.dimension()
\( \geq1\). Solid_face_handles CGAL::Triangulation_on_sphere_2< Traits, TDS >::solid_face_handles | ( | ) | const |
returns a range of iterators over all solid faces.
Solid_faces_iterator
is Face
, the value type of Solid_face_handles::iterator
is Face_handle
. Triangle_3 CGAL::Triangulation_on_sphere_2< Traits, TDS >::triangle | ( | const Face_handle | f | ) | const |
returns the 3D triangle formed by the three vertices of the face f
.
t.dimension()
\( \geq2\). Vertex_handles CGAL::Triangulation_on_sphere_2< Traits, TDS >::vertex_handles | ( | ) | const |
returns a range of iterators over all vertices.
Vertices_iterator
is Vertex
, the value type of Vertex_handles::iterator
is Vertex_handle
.